main
1/* vdemeester personal ergodox layout */
2#include QMK_KEYBOARD_H
3#include "led.h"
4#include "action_layer.h"
5#include "action_util.h"
6#include "eeconfig.h"
7#include "keymap_bepo.h"
8
9/* Layers */
10enum {
11 BASE = 0,
12 NMDIA,
13 FNLR,
14 GAME,
15};
16
17/* Macros */
18enum {
19 MDBL0 = 0,
20
21 MFNLR,
22
23 // Cut/Copy/Paste
24 MCUT,
25 MCOPY,
26 MPSTE
27};
28
29/* Fn keys */
30enum {
31 F_BSE = 0,
32 F_NMEDIA,
33 F_SFT,
34 F_ALT,
35 F_CTRL,
36 F_GAME
37};
38
39/* States & timers */
40uint16_t kf_timers[12];
41
42const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
43 /* Basic layer
44 *
45 * ,--------------------------------------------------. ,---------------------------------------------------.
46 * | ` | 1/F1 | 2/F2 | 3/F3 | 4/F4 | 5/F5 | F11/Ins | | F12/%| 6/F6 | 7/F7 | 8/F8 | 9/F9 | 0/F10 | - |
47 * |--------+------+------+------+-------+-------------| |------+------+------+------+------+-------+--------|
48 * | Tab | Q | W | E | R | T |Backsp| |Backsp| Y | U | I | O | P | = |
49 * |--------+------+------+------+-------+------|ace | |ace |------+------+------+------+-------+--------|
50 * | Fn | A | S | D | F | G |------| |------| H | J | K | L | ; | '/Shift|
51 * |--------+------+------+------+-------+------|Enter | |Enter |------+------+------+------+-------+--------|
52 * | LShift | Z | X | C | V | B | | | | N | M | , | . | / | \/Shift|
53 * `--------+------+------+------+-------+-------------' `-------------+------+------+------+-------+--------'
54 * | MUTE | V+ | V- | LGui | A/ESC | | RAlt | MENU | L3 | | |
55 * `-----------------------------------' `-------------------------------------'
56 * ,--------------. ,-------------.
57 * | Del | PgUp | | PgUp | Del |
58 * ,------+-------+------| |------+------+------.
59 * | | | PgDn | | PgDn | | |
60 * |Space | LShft |------| |------|RShift|Enter |
61 * | | | Ctl | | Ctl | | |
62 * `---------------------' `--------------------'
63 */
64 // If it accepts an argument (i.e, is a function), it doesn't need KC_.
65 // Otherwise, it needs KC_*
66 [BASE] = LAYOUT_ergodox( // layer 0 : default
67 // left hand
68 KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_INSERT,
69 KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_BSPC,
70 F(F_NMEDIA), KC_A, KC_S, KC_D, KC_F, KC_G,
71 SFT_T(KC_BSLASH), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_ENT,
72 KC_MUTE, KC_VOLU, KC_VOLD, KC_LGUI, ALT_T(KC_ESC),
73
74 KC_DELT, KC_PGUP,
75 KC_PGDN,
76 KC_SPC, KC_LSHIFT, KC_LCTL,
77
78 // right hand
79 KC_EQUAL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
80 KC_BSPC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRACKET,
81 KC_H, KC_J, KC_K, KC_L, KC_SCLN, SFT_T(KC_QUOT),
82 KC_ENT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RBRACKET,
83 KC_RALT, KC_APP, F(F_GAME), KC_UNDEFINED, KC_UNDEFINED,
84
85 KC_PGUP, KC_DELT,
86 KC_PGDN,
87 KC_RCTL, F(F_SFT), KC_ENT
88 ),
89 /* Navigation and media layer
90 *
91 * ,--------------------------------------------------. ,--------------------------------------------------.
92 * | | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | |
93 * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
94 * | | | | MsUp | | WHUP | Vol+ | | Lclk | | Home | Up | End | | |
95 * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
96 * | | | MsLe | MsDo | MsRi | WHD |------| |------| | Left | Down | Right| | |
97 * |--------+------+------+------+------+------| Vol- | | Rclk |------+------+------+------+------+--------|
98 * | | | | | | | | | | | | | | | |
99 * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
100 * | | | | | | | | | | | |
101 * `----------------------------------' `----------------------------------'
102 * ,-------------. ,-------------.
103 * | Mute | | | | Caps |
104 * ,------|------|------| |------+------+------.
105 * | | | | | | | |
106 * | Prev | Next |------| |------| LEAD | Play |
107 * | | | | | | | |
108 * `--------------------' `--------------------'
109 */
110 // SYMBOLS
111 [NMDIA] = LAYOUT_ergodox(
112 // left hand
113 KC_UNDEFINED, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
114 KC_UNDEFINED, KC_UNDEFINED, KC_UNDEFINED, KC_MS_U, KC_UNDEFINED, KC_WH_U, KC_VOLU,
115 KC_TRNS, KC_UNDEFINED, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D,
116 KC_UNDEFINED, KC_UNDEFINED, KC_UNDEFINED, KC_UNDEFINED, KC_UNDEFINED, KC_UNDEFINED, KC_VOLD,
117 KC_TRNS, KC_TRNS, KC_UNDEFINED, KC_TRNS, KC_TRNS,
118 KC_MUTE, KC_LEAD,
119 KC_TRNS,
120 KC_MPRV, KC_MNXT, KC_TRNS,
121 // right hand
122 KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_UNDEFINED,
123 KC_BTN1, KC_UNDEFINED, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_UNDEFINED,
124 KC_UNDEFINED, KC_LEFT, KC_DOWN, KC_RIGHT, KC_PGDN, KC_UNDEFINED,
125 KC_BTN2, KC_UNDEFINED, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, KC_UNDEFINED,
126 RGB_SAI, RGB_SAD, RGB_SAD, RGB_VAI, RGB_VAD,
127 KC_TRNS, KC_CAPS,
128 KC_TRNS,
129 KC_TRNS, KC_TRNS, KC_MPLY
130 ),
131 /* fn layer
132 *
133 * ,--------------------------------------------------. ,--------------------------------------------------.
134 * | | | | | | |Insert| |Insert|Eject |Power |Sleep | Wake |PrtScr|ScrollLk|
135 * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
136 * | | | | | | |VolUp | | | | | MsUp | | PgUp | Pause |
137 * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
138 * | | | | Calc | Mail |Browsr|------| |------| |MsLeft|MsDown|MsRght| PgDn | |
139 * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
140 * | | | cut | copy |paste | Mute |VolDn | | | | | | | | |
141 * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
142 * | | | | | | | Lclk | Mclk | Rclk | | |
143 * `----------------------------------' `----------------------------------'
144 * ,-------------. ,-------------.
145 * | | | | | |
146 * ,------|------|------| |------+------+------.
147 * | | | | | Next | | |
148 * | Mute | |------| |------| | |
149 * | | | | | Prev | | |
150 * `--------------------' `--------------------'
151 */
152 // MEDIA AND MOUSE
153 [FNLR] = LAYOUT_ergodox(
154 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS,
155 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU,
156 KC_TRNS, KC_TRNS, KC_TRNS, KC_CALC, KC_MAIL, KC_WHOM,
157 KC_TRNS, KC_TRNS, M(MCUT), M(MCOPY), M(MPSTE), KC_MUTE, KC_VOLD,
158 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
159
160 KC_TRNS, KC_TRNS,
161 KC_TRNS,
162 KC_MUTE, KC_TRNS, KC_TRNS,
163 // right hand
164 KC_INS, KC_EJCT, KC_PWR, KC_SLEP, KC_WAKE, KC_PSCR, KC_SLCK,
165 KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_PAUS,
166 KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, KC_TRNS,
167 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
168 KC_BTN1, KC_BTN2, KC_BTN3, KC_TRNS, KC_TRNS,
169
170 KC_TRNS, KC_TRNS,
171 KC_BTN4,
172 KC_BTN5, KC_MPRV, KC_MNXT
173 ),
174
175 /* Keymap 3: Gaming
176 *
177 * ,--------------------------------------------------. ,--------------------------------------------------.
178 * | # | " | « | » | ( | ) | INS | | | | | | | | |
179 * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
180 * | TAB | 1 | 2 | UP | 3 | 4 |Back | | | | | | | | |
181 * |--------+------+------+------+------+------|Space | | |------+------+------+------+------+--------|
182 * | A | 5 | LEFT | DOWN | RIGHT| 6 |------| |------| | | | | | |
183 * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
184 * | B | 7 | 8 | 9 | 0 | C |Enter | | | | | | | | |
185 * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
186 * | MUTE | V+ | V- | GUI | LAlt | | | L0 | | | |
187 * `----------------------------------' `----------------------------------'
188 * ,-------------. ,-------------.
189 * | DEL | GUI | | | |
190 * ,------|------|------| |------+------+------.
191 * | | | LAlt | | | | |
192 * | Space|LShift|------| |------| | |
193 * | | |ctr/Es| | | | |
194 * `--------------------' `--------------------'
195 */
196 [GAME] = LAYOUT_ergodox(
197 // left hand
198 BP_DOLLAR, BP_DOUBLE_QUOTE, BP_LEFT_GUILLEMET, BP_RIGHT_GUILLEMET, BP_LEFT_PAREN, BP_RIGHT_PAREN, KC_INSERT,
199 KC_TAB, KC_KP_1, KC_KP_2, KC_UP, KC_KP_3, KC_KP_4, KC_BSPC,
200 BP_A, KC_KP_5, KC_LEFT, KC_DOWN, KC_RIGHT, KC_KP_6,
201 BP_B, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_0, BP_C, KC_ENT,
202 KC_MUTE, KC_VOLU, KC_VOLD, KC_LGUI, ALT_T(KC_ESC),
203 KC_DELETE, KC_RGUI,
204 KC_LALT,
205 KC_SPC, KC_LSHIFT, KC_LCTL,
206 // right hand
207 KC_UNDEFINED, KC_UNDEFINED, KC_UNDEFINED, KC_UNDEFINED, KC_UNDEFINED, KC_UNDEFINED, KC_UNDEFINED,
208 KC_UNDEFINED, KC_UNDEFINED, KC_UNDEFINED, KC_UNDEFINED, KC_UNDEFINED, KC_UNDEFINED, KC_UNDEFINED,
209 KC_UNDEFINED, KC_UNDEFINED, KC_UNDEFINED, KC_UNDEFINED, KC_UNDEFINED, KC_UNDEFINED,
210 KC_UNDEFINED, KC_UNDEFINED, KC_UNDEFINED, KC_UNDEFINED, KC_UNDEFINED, KC_UNDEFINED, KC_UNDEFINED,
211 KC_UNDEFINED, KC_UNDEFINED, KC_TRNS, KC_UNDEFINED, KC_UNDEFINED,
212 KC_UNDEFINED, KC_UNDEFINED,
213 KC_UNDEFINED,
214 KC_UNDEFINED, KC_UNDEFINED, KC_UNDEFINED
215 ),
216};
217
218const uint16_t PROGMEM fn_actions[] = {
219 [F_BSE] = ACTION_LAYER_CLEAR(ON_PRESS),
220 [F_NMEDIA] = ACTION_LAYER_TAP_TOGGLE(NMDIA),
221 [F_GAME] = ACTION_LAYER_TAP_TOGGLE(GAME),
222 [F_SFT] = ACTION_MODS_ONESHOT (MOD_LSFT),
223 [F_ALT] = ACTION_MODS_ONESHOT (MOD_LALT),
224 [F_CTRL] = ACTION_MODS_ONESHOT (MOD_LCTL)
225};
226
227LEADER_EXTERNS();
228
229const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
230{
231 // MACRODOWN only works in this function
232 switch(id) {
233 case MDBL0:
234 if (record->event.pressed) {
235 return MACRO( I(25), T(P0), T(P0), END );
236 }
237 break;
238 case MFNLR:
239 // Activate 2 layers at once
240 // layer_state ^= (1 << NUMR) | (1 << FNLR);
241 layer_state ^= (1 << FNLR);
242 break;
243 case MCUT:
244 if (record->event.pressed) {
245 return MACRO(D(LSFT), T(DELT), U(LSFT), END);
246 }
247 break;
248 case MCOPY:
249 if (record->event.pressed) {
250 return MACRO(D(LCTL), T(INS), U(LCTL), END);
251 }
252 break;
253 case MPSTE:
254 if (record->event.pressed) {
255 return MACRO(D(LSFT), T(INS), U(LSFT), END);
256 }
257 break;
258 }
259 return MACRO_NONE;
260};
261
262// Runs just one time when the keyboard initializes.
263void matrix_init_user(void) {
264
265};
266
267void tap (uint16_t codes[]) {
268 for (int i = 0; codes[i] != 0; i++) {
269 register_code (codes[i]);
270 unregister_code (codes[i]);
271 wait_ms (50);
272 }
273}
274
275void do_unicode (void) {
276 register_code (KC_RCTL);
277 register_code (KC_RSFT);
278 register_code (KC_U);
279 unregister_code (KC_U);
280 unregister_code (KC_RSFT);
281 unregister_code (KC_RCTL);
282 wait_ms (100);
283}
284
285// Runs constantly in the background, in a loop.
286void matrix_scan_user(void) {
287
288 uint8_t layer = biton32(layer_state);
289
290 ergodox_board_led_on();
291 ergodox_right_led_1_off();
292 ergodox_right_led_2_off();
293 ergodox_right_led_3_off();
294
295 ergodox_right_led_1_set (LED_BRIGHTNESS_LO);
296 ergodox_right_led_2_set (LED_BRIGHTNESS_LO);
297 ergodox_right_led_3_set (LED_BRIGHTNESS_LO);
298
299 // led 3: caps lock
300 if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) {
301 ergodox_right_led_1_on();
302 }
303 switch (layer) {
304 case NMDIA:
305 ergodox_right_led_2_on();
306 break;
307 case GAME:
308 ergodox_right_led_3_on();
309 break;
310 //case NUMR:
311 //ergodox_right_led_3_on();
312 //break;
313 default:
314 // none
315 break;
316 }
317
318
319 LEADER_DICTIONARY() {
320 leading = false;
321 leader_end ();
322
323 SEQ_ONE_KEY (KC_U) {
324 do_unicode();
325 }
326
327 SEQ_ONE_KEY (BP_Y) {
328 uint16_t codes[] = {BP_O, BP_SLSH, 0};
329 tap (codes);
330 }
331
332 }
333 /* // led 1: numeric layer */
334 /* if (layer_state & (1 << NUMR)) { */
335 /* ergodox_right_led_2_on(); */
336 /* } */
337 /* // led 2: FNLR */
338 /* if (default_layer_state == 1 << FNLR) { */
339 /* ergodox_right_led_1_on(); */
340 /* } */
341
342};